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	<title>Unwrongest &#187; interface</title>
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	<description>Interaction Designer and Interface Developer</description>
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		<title>Why are we typing passwords twice?</title>
		<link>http://www.unwrongest.com/blog/why-are-we-typing-passwords-twice/</link>
		<comments>http://www.unwrongest.com/blog/why-are-we-typing-passwords-twice/#comments</comments>
		<pubDate>Wed, 08 Jul 2009 18:35:25 +0000</pubDate>
		<dc:creator>Jan Jarfalk</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[form]]></category>
		<category><![CDATA[interface]]></category>
		<category><![CDATA[validation]]></category>

		<guid isPermaLink="false">http://www.unwrongest.com/?p=502</guid>
		<description><![CDATA[We are typing passwords twice because of legacy design patterns we forgot to abandon. There is no reason for why everybody should suffer just because a few can't type their password correctly. I jump confirmation ship!]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve created about ten sign-up forms the last year and all of them has a &#8220;Confirm password&#8221;-input. My only sure reasons for that extra input field are habit and preconceived ideas. </p>
<h2>We are typing our passwords twice because</h2>
<p>To find out the reason for the &#8220;confirm password&#8221; input field I did some light Googling. This is why other people adds an extra password field to their sign up forms. </p>
<p><strong>a)</strong> We use this as confirmation that we typed what we meant to type.<br />
<strong>b)</strong> It is a convention, it is what we expect and therefor get.<br />
<strong>c)</strong> Web developers are bad habit forming idiots with preconceived ideas<br />
<strong>d)</strong> if we type it twice we are more likely to remember it.</p>
<h2>I am a combination</h2>
<p>For me it is a combination. A is probably the original thought behind it, but it is also something that I just expect to be there. But I also think it&#8217;s legacy design. Something I should have abandon years ago, or at least when I learned to create a better solution of my own.</p>
<h3>A &#8211; Confirmation</h3>
<p>My guesstimate is that most people actually do type their passwords correctly, even if they only see stars or bullets. If they don&#8217;t, they will probably find out soon enough and use the &#8220;I forgot my password&#8221;-link. I don&#8217;t think everybody should suffer just because a few can&#8217;t type their password correctly.</p>
<h3>B &#8211; Convention </h3>
<p>It is actually not so much a convention now days as it might have been a couple of years ago. Just look at <a href="http://virb.com/join" target="_ new">Virb</a> or <a href="http://www.facebook.com" target="_ new">Facebook</a>.</p>
<h3>C &#8211; Idiocy</h3>
<p>Most web developers aren&#8217;t idiots, but there are somethings we, I at least, do without thinking much about it. One of those things is probably creating an extra input and force you to type your password twice. </p>
<h3>D &#8211; Memory</h3>
<p>No.</p>
<h2>Instead of confirm password</h2>
<p>One solution is to just kill that extra input, like Virb and Facebook have done. Another is to replace it with a &#8220;Show Password&#8221;-checkbox using the <a href="http://www.unwrongest.com/projects/show-password/">Show Password</a> Jquery plugin.</p>
<p><iframe id="demo" style="border: 1px solid #ccc; width: 620px; height: 140px;" src="http://sandbox.unwrongest.com/forms/jquery.showpassword.html"></iframe></p>
<p>People who want a confirmation that they spelled their password correctly can tick the checkbox. Others can ignore it. And that I like, stuff you can ignore if it doesn&#8217;t concern you.</p>
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		<slash:comments>32</slash:comments>
		</item>
		<item>
		<title>G-speak &#8211; The Miniority Report interface in real life</title>
		<link>http://www.unwrongest.com/blog/g-speak-the-miniority-report-interface-in-real-life/</link>
		<comments>http://www.unwrongest.com/blog/g-speak-the-miniority-report-interface-in-real-life/#comments</comments>
		<pubDate>Thu, 27 Nov 2008 21:30:38 +0000</pubDate>
		<dc:creator>Jan Jarfalk</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[interface]]></category>

		<guid isPermaLink="false">http://unwr/?p=57</guid>
		<description><![CDATA[With an off-the-shelf DLP projector, a pair of reflective glows and the gesture technology system G-Speak, John Underkoffler has taken the interface from Minority Report and brought it to real life. John and his team call it the first major step in computer interface since 1984.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s certainly a cool product, but I wonder how useful it is? I got the feeling that all the applications in the demo would be easier to use with a mouse. At least the precision would be higher and the physical effort lower.</p>
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